![tails of iron woodcutter tails of iron woodcutter](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2021/09/Tails-of-Iron-Throne.jpg)
goals : the goals to modify/add and whether they haveīeen realized or not. More than one goal, but it’s not clear how it will affect the game.Ĭurrently selected unit will be the target. Might be potentially destructive: I suggest leaving it at false.īear in mind that nothing will stop you from assigning zero or BeĪdvised that this last feature has not been properly tested and That describes whether or not the goal has been accomplished. Goals are defined with the goal token and a true/false value Note that the facets are compared to the beliefs,Īnd if conflicts arise they will be reported.Ī script to change the goals (dreams) of a unit. She is rarely happy or enthusiastic, and she is conflicted by this as she values parties and merrymaking in the abstract. She very rarely develops negative feelings toward things. Cheer propensity: a value between 25 and 39 (level -1).Hate propensity: a value between 10 and 24 (level -2).Resets all the unit facets, then sets the listed facets to the following values: If the script isĬalled with both this option and a list of facets/levels,įirst all the unit facets will be reset and then thoseįacets listed after -facets will be modified.Įxample: assign-facets -reset -facets reset: reset all facets to a neutral level. Valid facet tokens can be found in the wiki pageīracket. beliefs : the facets to modify and their levels. Trigger a report in the “Thoughts and preferences” screen.Ĭurrently selected unit will be the target. Resetting a facet means setting it to a level that does not The different levels of facets strength, as explained here: Values of the unit have not triggered a report.Ī script to change the facets (traits) of a unit.įacets are defined with a token and a number from -3 to 3, which describes Note that the beliefs aligned with the cultural She personally is a firm believer in the value of tradition and sees guile and cunning as indirect and somewhat worthless. Cunning: a random value between -25 and -11 (level -1).Power: a random value between -10 and 10 (level 0).
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Craftsmanship: a random value between 41 and 50 (level 3).Tradition: a random value between 26 and 40 (level 2).Resets all the unit beliefs, then sets the listed If the script isĬalled with both this option and a list of beliefs/levels,įirst all the unit beliefs will be reset and then thoseīeliefs listed after -beliefs will be modified.Įxample: assign-beliefs -reset -beliefs reset: reset all beliefs to a neutral level. There must be a space before and after each squareīracket. Linked above level values range from -3 to 3. Valid belief tokens can be found in the wiki page beliefs : the beliefs to modify and their levels. If not present, theĬurrently selected unit will be the target. Report in the “Thoughts and preferences” screen. Resetting a belief means setting it to a level that does not trigger a Which describes the different levels of belief strength, as explained here: The following values (if the currently selected unit is a dwarf):Ī script to change the beliefs (values) of a unit.īeliefs are defined with the belief token and a number from -3 to 3, This will reset all attributes to a neutral value and will set
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If both this option and a list of attributes/tiersĪre present, the unit attributes will be resetĪnd then the listed attributes will be modified.Įxample: assign-attributes -reset -attributes
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reset: reset all attributes to the average level (tier 0). (substitute any space with underscores) tiers range from -4 The valid attribute names can be found in the wiki: attributes : the list of the attributes to modify and their tiers. Tier 4 is the maximum level, and tier -4 is the minimum level.Īn example of the attribute “Strength”: Tier Standard level and represents the average values for that attribute, A script to change the physical and mental attributes of a unit.Īttributes are divided into tiers from -4 to 4.